I finalised my design ideas, happy that I included all of the features that made up Grendel in my perspective. I used malformed and stretched skin of the face over the mouth, pulled by the growing fungus on the sides of his head to create a grotesque image, and small shrivelled blind eyes with large ears to exaggerate the hypersensitive hearing. I ensured that he appeared strong and environment worn, with exposed collar bones and vertebrae, as well as cave stalactites growing on his shoulders and back. Finally I added thin hairs on top of his head, keeping in touch with his more human side than water demon side, and gills on his neck as a reminder of his inhuman side.
I went to the Horniman museum to find information regarding texture and colour from the bestiary. I looked at some bats for final reference, as well as some of the ape skeletons and skulls for posture and head shape.
Finally, I produced a detailed coloured digital drawing, ready for my prototype. I created a miniature version of my final bust using clay, newspaper and wire, which helped me to understand what features I needed to slightly change and any adjustments I wanted to make, such as the width of the head and the placement of the ears.
I then began my final clay bust, by creating first a newspaper and masking tape base, then applying clay on top. I started with the head, creating it separately and painting it before creating the body. I altered some of my ideas as I went along, such as replacing the wire hair with pieces of thread for a more strand-like look, and buying some fake moss to add a natural finishing touch to Grendel's water cave dwelling appearance. Finally I attached the head and painted the bust. I was very satisfied with the final clay bust as I felt that I had poured my visual interpretation into it well, and that Grendel finally looked like his description. I feel that all of my research helped to well inform my design approach and final format.
I went to the Horniman museum to find information regarding texture and colour from the bestiary. I looked at some bats for final reference, as well as some of the ape skeletons and skulls for posture and head shape.
Finally, I produced a detailed coloured digital drawing, ready for my prototype. I created a miniature version of my final bust using clay, newspaper and wire, which helped me to understand what features I needed to slightly change and any adjustments I wanted to make, such as the width of the head and the placement of the ears.
I then began my final clay bust, by creating first a newspaper and masking tape base, then applying clay on top. I started with the head, creating it separately and painting it before creating the body. I altered some of my ideas as I went along, such as replacing the wire hair with pieces of thread for a more strand-like look, and buying some fake moss to add a natural finishing touch to Grendel's water cave dwelling appearance. Finally I attached the head and painted the bust. I was very satisfied with the final clay bust as I felt that I had poured my visual interpretation into it well, and that Grendel finally looked like his description. I feel that all of my research helped to well inform my design approach and final format.



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